AOBox: How to Create Extended Functionality in Studio

How to Create Extended Functionality in Studio: AOBox Playlist

This course will cover how to create extended functionality in the Studio using the AOBox sample unit. Move through each layer of the Box to uncover how to implement the following features:

1. Long press
2. Path mode
3. Counters
4. Triggers
5. Probability
6. Angle mode

By the end of this course you will be able to:

• Create a long press gesture
• Utilize Path Mode to create simple paths that can be incorporated into puzzle or word game units
• Set counters to keep track of how many times a user interacts with a gesture area
• Set triggers implement logic at varying timeframes
• Implement basic probability to produce random outcomes
• Utilize Angle Mode to create diagonal swipe vectors that can be incorporated into dart or bubble shooter units

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